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What many Mobile Game Programmers are Doing Wrong

As the mobile gaming industry has been booming there has…

Many Game Developers Going about Mobile Apps the Wrong Way

What many Mobile Game Programmers are Doing Wrong

As the mobile gaming industry has been booming there has been several examples of games programmed for a mobile device that have been done in a way that is detrimental to what could have otherwise been an awesome game.

You see the problem is that many iPhone game developers are attempting to make games that were obviously made for a PC or for a console like the Xbox, Wii, etc…    into an iOS or Android app.

Hybrid Eternal Whisper Screenshot

Hybrid Eternal Whisper is an example of a game that trys to implement to much of another device into the iPhone

While many of the games listed as examples here are actually pretty fun, they potentially could have been better had they not tried to cram things like virtual control pads or similar types of HUD’s into the games control system.

Zenonia Screenshot

Zenonia has some great graphics, but the control scheme inspired by another type of handheld console makes the game much more frustrating to play then it needs to be.

There have been of course some forward thinking companies that have been able to create games specifically with mobile gaming in mind. An example of those companies is Chair Entertainment, games like Infinity Blade 2 are extremely immersive due to their creative use of the Mobile medium.

Infinity Blade 2 Screenshot

Infinity Blade 2 is an example of a game that has thought outside the box and been able to create a truly immsersive and amazingly fun game, designed with mobile hardware in mind.

Companies should take a leaf out of Chairs book and we could have some really awesome games in an exciting new medium on our hands.

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Author: JordashTalon

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